Getting Spaced in Heat Signature
I tell the dramatic story of one of my early heat signature games.
LLVM 💖s Peano Addition
I am surprised to discover that LLVM can optimize the standard peano definition of addition, so I set out to investigate.
Computing Min
I benchmark a few different implementations of min, because that’s fun.
Debugging in the Deep End
I discuss the approach I used to fix a bug in VCV Rack despite having never looked at the codebase before.